Thursday, December 20, 2012

Samsung Galaxy

Samsung Galaxy Camera GC100         Samsung Galaxy Note II N7100

Samsung Galaxy Camera GC100
MORE PICTURES                               Samsung Galaxy Note II N7100
MORE PICTURES


source: http://www.gsmarena.com/samsung_galaxy_camera_gc100-4961.php
            http://www.gsmarena.com/samsung_galaxy_note_ii_n7100-4854.php




Camera


Primary
16.3 MP, 4608×3456 pixels,                         8 MP, 3264x2448 pixels,
autofocus, 21x optical zoom,                        autofocus, LED flash
pop-up Xenon flash, AF light
FeaturesWide-angle 23mm lens,
geo-tagging, touch focus,
face and smile detection,
optical image stabilization
Video

Secondary
1080p@30fps, 768x512@120fps                  1080p@30fps

No                                                                   1.9
Data


GPRSNo
EDGENo
Speed
HSDPA, 21 Mbps; HSUPA, 5.76 Mbps; LTE (optional)
WLANWi-Fi 802.11 a/b/g/n, dual-band, Wi-Fi hotspot
BluetoothYes, v4.0
USBYes, microUSB v2.0






Memory

Card slotmicroSD, up to 64 GB
Internal8 GB storage, 1 GB RAM

Sound
 Alert typesN/A  
Loudspeaker Yes
3.5mm jack Yes


Body

Dimensions


 

 
  


Yes
Yes

HSDPA, 42 Mbps; HSUPA, 5.76 Mbps; LTE, Cat3, 50 Mbps UL, 100 Mbps DL

Wi-Fi 802.11 a/b/g/n, dual-band, DLNA, Wi-Fi Direct, Wi-Fi hotspot
Yes, v4.0 with A2DP, LE, EDR
Yes, microUSB (MHL) v2.0, USB Host support

NFC





                  
           microSD, up to 64 GB
           16/32/64 GB storage, 2 GB RAM               

            
             Vibration; MP3, WAV ringtones 
             Yes
             Yes
    
                            
                            



128.7 x 70.8 x 19.1 mm                151.1 x 80.5 x 9.4 mm
(5.07 x 2.79 x 0.75 in)                  (5.95 x 3.17 x 0.37 in)
                                     
Weight

 
300 g (10.58 oz)                           183 g (6.46 oz) S Pen stylus

 














 
Display

Type




    


 
Super Clear LCD                       Super AMOLED
capacitive touchscreen,             capacitive touchscreen,
16M colors                                 16M colors



 
Size720 x 1280 pixels, 4.8 inches   720 x 1280 pixels, 5.5 inches
 (~306 ppi pixel density)           (~267 ppi pixel density)
 


MultitouchYes



Yes          


                                
ProtectionCorningGorilla Glass 2Corning Gorilla Glass2           

                 TouchWiz UI                           TouchWiz UI   




OSAndroid OS, v4.1 (Jelly Bean)            

Android OS, v4.1.1 (Jelly Bean), upgradeable to 4.1.2 (Jelly Bean)
    
ChipsetExynos 4412 Quad
Exynos 4412 Quad
 
CPUQuad-core 1.4 GHz Cortex-A9

Quad-core 1.6 GHz Cortex-A9
 
GPUMali-400MP
Mali-400MP
 
SensorsAccelerometer, gyro, compass
Accelerometer, gyro, proximity, compass, barometer
 
MessagingSMS(threaded view), MMS, Email, Push Mail, IM, RSS
SMS(threaded view), MMS, Email, Push Mail, IM, RSS
 
BrowserHTML5
HTML5
 
RadioNo
Stereo FM radio with RDS
 
GPSYes, with A-GPS support and GLONASS
Yes, with A-GPS support and GLONASS
 
JavaYes, via Java MIDP emulator
Yes, via Java MIDP emulator


 
ColorsBlack, White, Pink, Orange
Titanium Gray, Marble White

 
- SNS integration
- Dropbox (50 GB storage)
- HDMI port
- MP4/DivX/XviD/WMV/H.264/H.263 player
- MP3/WAV/eAAC+/AC3/FLAC player
- Organizer
- Image/video editor
- Document editor
- Voice memo/dial
- Predictive text input (Swype)


- S-Voice natural language commands and dictation
- Smart Stay and Smart Rotate eye tracking
- SNS integration
- Active noise cancellation with dedicated mic
- Dropbox (50 GB storage)
- TV-out (via MHL A/V link)
- MP4/DivX/XviD/WMV/H.264/H.263 player
- MP3/WAV/eAAC+/AC3/FLAC player
- Organizer
- Image/video editor
- Document editor (Word, Excel, PowerPoint, PDF)
- Google Search, Maps, Gmail,
YouTube, Calendar, Google Talk, Picasa integration
- Voice memo/dial/commands
- Predictive text input (Swype)

 
-                            








 
 
 

 




 
Battery Standard battery, Li-Ion 1650 mAh       Standard battery, Li-Ion 3100 mAh
Stand-byUp to 168 h (2G) / Up to 280 h (3G)     Up to 980 h (2G) / Up to 890 h (3G)


 
Talk timeUp to 4 h 30 min                                    Up to 35 h (2G) / Up to 16 h (3G)


 
MiscSAR US3.13 W/kg (head) 1.12 W/kg (body)      0.23 W/kg (head) 0.95 W/kg (body)    

   
SAR EU0.16 W/kg (head)                                   0.17 W/kg (head)        

 
Price group                    



Network

2G Network N/A                                                     GSM 850 / 900 / 1800 / 1900
3G NetworkHSDPA 850 / 900 / 1900 / 2100         HSDPA 850 / 900 / 1900 / 2100
                                                            HSDPA 850 / 900 / 2100 - N7105
4G Network LTE (market dependent)                     LTE 800 / 900 / 1800 / 2600 - N7105
SIMYes                                                      Micro-SIM

Thursday, November 1, 2012

next-gen hybrid hard drive potential game changer

A portable 5mm hybrid hard drive that instantly connects via wifi to your phone or tablet to provide additional storage space.

It provides up to 1 TB Hard Disk Drive (HDD) with 32 GB Solid State Drive (SSD)

Compared to conventional hard drives, hybrid drives will enable higher performance at lower power consumption

A cheaper alternative to SSDs currently used in ultrabooks, it offers the same capability with a larger storage capacity.







view: http://sg.news.yahoo.com/s%E2%80%99pore-research-centre-launches-next-gen-hybrid-hard-drive-.html


Wednesday, August 29, 2012

usage of samsung note in Pulai Hill






diversify usage of ipad or samsung galaxy pad








Wednesday, August 15, 2012

Android Software Development Kit

source: http://en.wikipedia.org/wiki/Android_software_development


Android software development is the process by which new applications are created for the Android operating system. Applications are usually developed in the Java programming language using the Android Software Development Kit


The Android software development kit (SDK) includes a comprehensive set of development tools.[5] These include a debugger, libraries, a handset emulator based on QEMU, documentation, sample code, and tutorials. Currently supported development platforms include computers running Linux (any modern desktop Linux distribution), Mac OS X 10.5.8 or later, Windows XP or later. The officially supported integrated development environment (IDE) is Eclipse using the Android Development Tools (ADT) Plugin, though developers may use any text editor to edit Java and XML files then use command line tools (Java Development Kit and Apache Ant are required) to create, build and debug Android applications as well as control attached Android devices (e.g., triggering a reboot, installing software package(s) remotely).[6]


Android applications are packaged in .apk format and stored under /data/app folder on the Android OS (the folder is accessible only to root user for security reasons). APK package contains .dex files[8] (compiled byte code files called Dalvik executables), resource files, etc.


others


Native development kit

Libraries written in C and other languages can be compiled to ARM or x86 native code and installed using the Android Native Development Kit. Native classes can be called from Java code running under the Dalvik VM using the System.loadLibrary call, which is part of the standard Android Java classes.[9][10]
Complete applications can be compiled and installed using traditional development tools.[11] The ADB debugger gives a root shell under the Android Emulator which allows native ARM code or x86 code to be uploaded and executed. ARM or x86 code can be compiled using GCC on a standard PC.[11] Running native code is complicated by the fact that Android uses a non-standard C library (libc, known as Bionic). The underlying graphics device is available as a framebuffer at /dev/graphics/fb0.[12] The graphics library that Android uses to arbitrate and control access to this device is called the Skia Graphics Library (SGL), and it has been released under an open source licence.[13] Skia has backends for both win32 and Unix, allowing the development of cross-platform applications, and it is the graphics engine underlying the Google Chrome web browser.[14]
Unlike Java App development based on the Eclipse IDE, the NDK is based on command-line tools and requires invoking them manually to build, deploy and debug the apps. Several third-party tools allow integrating the NDK into Eclipse[15] and Visual Studio[16].


Android Open Accessory Development Kit

The Android 3.1 platform (also backported to Android 2.3.4) introduces Android Open Accessory support, which allows external USB hardware (an Android USB accessory) to interact with an Android-powered device in a special "accessory" mode. When an Android-powered device is in accessory mode, the connected accessory acts as the USB host (powers the bus and enumerates devices) and the Android-powered device acts as the USB device. Android USB accessories are specifically designed to attach to Android-powered devices and adhere to a simple protocol (Android accessory protocol) that allows them to detect Android-powered devices that support accessory mode.[17]

App Inventor for Android

On 12 July 2010, Google announced the availability of App Inventor for Android, a Web-based visual development environment for novice programmers, based on MIT's Open Blocks Java library and providing access to Android devices' GPS, accelerometer and orientation data, phone functions, text messaging, speech-to-text conversion, contact data, persistent storage, and Web services, initially including Amazon and Twitter.[18] "We could only have done this because Android’s architecture is so open," said the project director, MIT's Hal Abelson.[19] Under development for over a year,[20] the block-editing tool has been taught to non-majors in computer science at Harvard, MIT, Wellesley, Trinity College (Hartford,) and the University of San Francisco, where Professor David Wolber developed an introductory computer science course and tutorial book for non-computer science students based on App Inventor for Android.[21][22]

HyperNext Android Creator

HyperNext Android Creator (HAC) is a software development system aimed at beginner programmers that can help them create their own Android apps without knowing Java and the Android SDK. It is based on HyperCard that treated software as a stack of cards with only one card being visible at any one time and so is well suited to mobile phone applications that have only one window visible at a time. HyperNext Android Creator's main programming language is simply called HyperNext and is loosely based on Hypercard's HyperTalk language. HyperNext is an interpreted English-like language and has many features that allow creation of Android applications. It supports a growing subset of the Android SDK including its own versions of the GUI control types and automatically runs its own background service so apps can continue to run and process information while in the background.

The Simple project

The goal of Simple is to bring an easy-to-learn-and-use language to the Android platform.[23] Simple is a BASIC dialect for developing Android applications. It targets professional and non-professional programmers alike in that it allows programmers to quickly write Android applications that use the Android runtime components.
Similar to Microsoft Visual Basic 6, Simple programs are form definitions (which contain components) and code (which contains the program logic). The interaction between the components and the program logic happens through events triggered by the components. The program logic consists of event handlers which contain code reacting to the events.
The Simple project is not very active[24], the last source code update being in August 2009.

Basic4android

Basic4android is a commercial product similar to Simple.[25] It is inspired by Microsoft Visual Basic 6 and Microsoft Visual Studio. Basic4android is very active, and there is a strong online community of Basic4android developers.



Monday, January 2, 2012

Android (operating system)

source: http://en.wikipedia.org/wiki/Jelly_Bean_%28operating_system%29#Android_4.1.x_Jelly_Bean



Android 4.1 (Jelly Bean). Based on Linux kernel 3.1.10, Jelly Bean is an incremental update with the primary aim of improving the user interface, both in terms of functionality and performance. The performance improvement involves "Project Butter", which uses touch anticipation, triple buffering, extended vsync timing and a fixed frame rate of 60fps to create a fluid and "buttery"-smooth UI.[68] Android 4.1 Jelly Bean was released to AOSP on July 9, 2012,[69] and an OTA update for the Samsung Galaxy Nexus to Android 4.1.1 was released on July 11, 2012, making it the first device to run Jelly Bean.[70]


Version Release date Features 4.1.1 July 9, 2012
  • Smoother user interface by:
    • Vsync timing across all drawing and animation done by the Android framework, including application rendering, touch events, screen composition and display refresh
    • Triple buffering in the graphics pipeline
  • Enhanced accessibility
  • Bi-directional text and other language support
  • User-installable keyboard maps
  • Expandable notifications
  • Ability to turn off notifications on an app specific basis
  • Shortcuts and widgets can automatically be re-arranged or re-sized to allow new items to fit on home screens
  • Bluetooth data transfer for Android Beam
  • Offline voice dictation
  • New interface layout for tablets with smaller screens (closer resembling that of a phone)[71]
  • Improved voice search
  • Improved camera app
  • Google Wallet (for the Nexus 7)
  • High resolution Google+ contact photos[citation needed]
  • Google Now
  • Multichannel audio[72]
  • USB audio (for external sound DACs)[72]
  • Audio chaining (also known as gapless playback)[72][73][74]


source: http://en.wikipedia.org/wiki/Android_(operating_system)

Android is an operating system for mobile devices such as smartphones and tablet computers.


Android has seen a number of updates since its original release, each fixing bugs and adding new features. Each version is named, in alphabetical order, after a dessert.[42]
Recent releases
  • 2.3 Gingerbread refined the user interface, improved the soft keyboard and copy/paste features, improved gaming performance, added SIP support (VoIPcalls), and added support for Near Field Communication.[43]
  • 3.0 Honeycomb was a tablet-oriented[44][45][46] release which supports larger screen devices and introduces many new user interface features, support for multi-core processors, hardware acceleration for graphics[47] and full system encryption.[48][49] The first device featuring this version, the Motorola Xoomtablet, went on sale in February 2011.[50][51]
  • 3.1 Honeycomb, released in May 2011, added support for extra input devices, USB host mode for transferring information directly from cameras and other devices, and the Google Movies and Books apps.[52]
  • 3.2 Honeycomb, released in July 2011, added optimization for a broader range of screen sizes, new "zoom-to-fill" screen compatibility mode, loading media files directly from SD card, and an extended screen support API.[53] Huawei MediaPad is the first 7 inch tablet to use this version [54]
  • 4.0 Ice Cream Sandwich, announced on October 19, 2011, brought Honeycomb features to smartphones and added new features including facial recognition unlock, network data usage monitoring and control, unified social networking contacts, photography enhancements, offline email searching, app folders, and information sharing using NFC. Android 4.0.3 Ice Cream Sandwich is the latest Android version that is available to phones. The source code of Android 4.0.1 was released on November 14, 2011.[55]

Android consists of a kernel based on the Linux kernel, with middlewarelibraries and APIs written in C and application software running on an application framework which includes Java-compatible libraries based on Apache Harmony. Android uses the Dalvik virtual machine with just-in-time compilation to run Dalvik dex-code (Dalvik Executable), which is usually translated from Java bytecode.[56]

Usage share

Android chart.png
Usage share of the different versions, by December 1, 2011.[127]
Version

DistributionAPI level %
4.0 Ice Cream Sandwich14-150%
3.x.x Honeycomb11-132.4%
2.3.x Gingerbread9-1050.6%
2.2 Froyo835.3%
2.1 Eclair79.6%
1.6 Donut41.3%
1.5 Cupcake30.8%